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How fiveshield Protects Your FiveM Server From DDoS Attacks

A deep dive into our multi-layer protection architecture — from L7 filtering to distributed L4 proxies across 9+ global locations.

ddosprotectionarchitecture

The Growing Threat of DDoS Attacks on FiveM

DDoS attacks targeting FiveM servers have become increasingly sophisticated. Attackers use volumetric UDP floods, application-layer exploits, and amplification techniques to overwhelm game servers. A single unprotected server can be knocked offline in seconds.

fiveshield was built from the ground up to solve this problem.

Multi-Layer Defense

fiveshield multi-layer architecture — from player connection to origin server

Our architecture operates on two distinct layers:

Layer 7 — Application Filtering

All HTTP/HTTPS traffic passes through our CDN layer powered by Cloudflare. This handles:

  • Web Application Firewall (WAF) rules
  • Bot detection and challenge pages
  • Static asset caching (scripts, maps, vehicles) from 330+ global edge locations
  • SSL termination and certificate management

Your server's resource downloads are cached globally, reducing bandwidth by up to 98%.

Layer 4 — Distributed UDP Proxy

Game traffic (UDP) flows through our custom proxy infrastructure:

  1. Player connects → our API assigns them to an optimal proxy instance
  2. XDP filtering → packets are inspected at the network driver level, before the kernel stack
  3. Clean forwarding → only legitimate game packets reach your origin server

9+ Global Locations

Our proxy instances are deployed across 4 continents:

  • North America: Beauharnois (BHS5)
  • Europe: Frankfurt (DE1), Gravelines (GRA11), Roubaix (RBX-A), Strasbourg (SBG5), London (UK1), Warsaw (WAW1)
  • Asia-Pacific: Singapore (SGP1)
  • Oceania: Sydney (SYD1)

Server owners choose their preferred proxy location from the dashboard — typically the region closest to their player base. Multiple proxy instances per location ensure redundancy — if one instance goes down, traffic shifts to another within the same region.

Multi-Point Redundancy

Each player is assigned to a specific proxy instance, but players from the same server are distributed across multiple instances within your chosen location. This means:

  • An attack on one proxy only affects a handful of players
  • Your server stays online even during massive volumetric attacks
  • Additional instances can be added to your location as demand grows

Getting Started

Protecting your server takes under 5 minutes:

  1. Log in with Discord on the dashboard
  2. Add your server, choose a proxy location, and fund your $10 CAD balance
  3. Download the zip — drop the fiveshield folder (which already contains fiveshield.cfg) into resources/
  4. Add exec resources/fiveshield/fiveshield.cfg as the first line of server.cfg, then restart — you're protected

No DNS changes, no Cloudflare setup. See the full install guide for step-by-step screenshots and the optional OVH firewall lockdown.